Casual Connect Seattle 2012 – Speaker Spotlight Interviews

Redaktion   //   Juli 12, 2012   //   0 Kommentare

From July 24-26 the Casual Connect is held in Seattle again and Making Games is taking part as official media partner. We interviewed several renowned speakers of the audio branch in advance and asked about their respective lectures, their expectations from the conference and their opinion of current developments in the industry.

 

 

 

Corey Weiner
is COO at Jun Group.


Making Games What is the topic of your lecture?
Corey Weiner I'm speaking about the profound effects social games are having on the advertising industry.

Making Games Why is this specific subject so important for you personally?
Corey Weiner My company has been a leader in social video for a number of years, and it's very exciting for us to see our vision of shareable, non-interruptive advertising come to life before our eyes.

Making Games What should listeners take home with them when leaving Casual Connect?
Corey Weiner Hopefully they'll come away with a clear sense of the current state of online video, and some good ideas about where it's going. I'm going to deconstruct some of the mythology around so-called »viral video« and provide some real-world examples of what's working right now and why.

Making Games In general: What are you expectations for this year’s Casual Connect?
Corey Weiner I'm looking forward to speaking with some of the leaders in the industry. Given all the disruption and opportunity in this space, I think there will be some really robust discussions.

Making Games What are the most exciting developments in the gaming industry for you at present (technically and economically)?
Corey Weiner The rapid shift to mobile presents some amazing challenges and opportunities. It's amazing to see all the ways that the game industry is adjusting to this, and I'm looking forward to learning more at the conference.



 

 

Greg Rahn
is Audio Director at Kabam.


Making Games What is the topic of your lecture?
Greg Rahn »From the Classroom to the Game Company: What You Need to Know to Land the Audio Job!«
 
Making Games Why is this specific subject so important for you personally?
Greg Rahn I’ve been involved in game audio since the early 90s and I’ve seen a lot of changes in that time, so I feel have some knowledge to share with people who are new to game audio.

Making Games What should listeners take home with them when leaving Casual Connect?
Greg Rahn A sense of the big picture of game development. There are so many team players involved, it really helps to have a good idea of what their roles are.

Making Games In general: What are you expectations for this year’s Casual Connect?
Greg Rahn I expect another record turnout as this sector of the game industry continues to grow.

Making Games What are the most exciting developments in the gaming industry for you at present (technically and economically)?
Greg Rahn We live in a time now where games are tweakable on an hourly basis as opposed to the occasional patches of the past. We are able to monitor so many details about how players play that we can respond immediately with new content, features, campaigns etc… that’s pretty exciting. In general, all technological advances are exciting because they allow higher quality game experiences to happen through better art, sound and richer game mechanics.

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